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nt1100 analyser
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Pascal Engeler
nt1100 analyser
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master
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Created with Raphaël 2.2.0
31
May
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Added leveling infrastructure, fixed plotting for leveled heightmaps
master
master
Corrected colourmap coord calculation for leveled heightmap
Fixed leveler
Finished implementation
Fixed the leveler
Added Highlighting and Leveling
Include heightmap index in tooltip
Changed plot window title
Fixed bug (lmb_click <-> lmb_pressed)
Should probably transform model into world space before highlighting
Fixed a bug
Added more data
Added leveler, loader
Can accomodate several heightmaps, added highlights, loading, leveling
Shaders should be distinct for now
Added click detection (edge detect)
Added highlighting
Added mouse click detection (edge detect kind of thing)
Added highlighting enable/disable, changed plotting window
Added screen to world coordinates conversion (broken)
Testing lighting performance (it's really (!) expensive)
Added normals, adapted VAO and uniform setting to lighting shader
Added lighting
More vec3 operations
Added more getters, adapted draw(), added enable/disable lighting
Added camera position to draw()
Changed scaling, added utility.hpp include
Fixed double define bug
Fixed vertex shader to not scale explicitly
Slowed pan speed
Added array functions, scale calculation function
absorbed scaling into model transformation
Added minZ getter
added array functions and scale function
Added minZ getter
Adjusted line thickness
Integers must be passed flat (no interpolation)
Fixed shader member name
Only one shader needed
Added toggle-able section line highlighting
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