diff --git a/gui/include/layer.hpp b/gui/include/layer.hpp index 82cd3f6355bb99b1f0a7cb7084f81c27aafb0769..e2a7096efa7424d44463d2cb66216edd0bb504fc 100644 --- a/gui/include/layer.hpp +++ b/gui/include/layer.hpp @@ -30,6 +30,7 @@ public: void setObjectState(int objectIndex, int state); bool setAllObjectStates(std::vector<ObjectMetadata> data); + void setMirrorState(bool mirror); std::string name() const; int numObjects() const; diff --git a/gui/src/layer.cpp b/gui/src/layer.cpp index bbef8174133e8d6c43686403223332fcf3d24412..c66dd9ca99ad0ac4092468f161d572ef7d168c97 100644 --- a/gui/src/layer.cpp +++ b/gui/src/layer.cpp @@ -193,6 +193,12 @@ void Layer::setObjectState(int objectIndex, int state) { glBindBuffer(GL_ARRAY_BUFFER, 0); } +void Layer::setMirrorState(bool mirror) { + _shader.use(); + _shader.setBool("mirror", mirror); + _shader.unuse(); +} + bool Layer::setAllObjectStates(std::vector<ObjectMetadata> data) { if (data.size() != numObjects()) { std::cerr << "Size mismatch in Object States Update: Loaded " << data.size() << ", expected " << numObjects() << std::endl;