diff --git a/src/gui_handler.cpp b/src/gui_handler.cpp
index f020c5e19f4a1f09e3cec91647fd99727593daa5..a8ca0e5930218ce44f403e9aacb0f2fd12db4493 100644
--- a/src/gui_handler.cpp
+++ b/src/gui_handler.cpp
@@ -192,6 +192,8 @@ void GuiHandler::update(Toolbox& tb) {
 	ImGui::Text("Drawers: %d", tb.num_drawers);
 	ImGui::Text("Events: %d", tb.events.size());
 	ImGui::Text("Messages: %d", tb.mailbox.size());
+	ImGui::Text("Timeout Threshold: %d s", tb.timeout_threshold);
+	ImGui::Text("Timeout Timer: %d s", tb.timeout_timer);
 	ImGui::End();
 	/*Debugging: Event Console*/
 	/*
@@ -392,6 +394,7 @@ void GuiHandler::draw_gui_(Toolbox& tb) {
 
 	/*Game Control*/
 	if (ImGui::Button("RESET", ImVec2(140, 30))) {
+		/*If any of this changes, then also change TimeoutHandler::update!*/
 		tb.source_frequency = 5.f; /*TODO: If initial frequency changes, this must be adapted*/
 		tb.g_state = static_cast<int>(GSTATE::RUN);
 		tb.m_state = static_cast<int>(MSTATE::IMMEDIATE);