From 37c1e245549cfcedaa5ffbd67813406e80dedc6f Mon Sep 17 00:00:00 2001
From: Pascal Engeler <engelerp@phys.ethz.ch>
Date: Wed, 8 Sep 2021 11:42:43 +0200
Subject: [PATCH] even more precise

---
 README.md | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/README.md b/README.md
index a975c40..28f5775 100644
--- a/README.md
+++ b/README.md
@@ -188,7 +188,7 @@ The logical flow of the application game loop goes as follows:
 6. `DrawingHandler` reacts to its messages and user input
 7. `PatternHandler` reacts to its messages and user input
 8. Now all state has been updated, all messages posted and handled and damping textures are final
-9.  `WaveHandler` timesteps the wave
+9.  `WaveHandler` generates the new damping texture and timesteps the wave
 10. `WaveHandler` renders the new wave to the screen
 11. `GuiHandler` renders the GUI to the screen
 12. Renderbuffers are swapped and the frame ends
-- 
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