From 37c1e245549cfcedaa5ffbd67813406e80dedc6f Mon Sep 17 00:00:00 2001 From: Pascal Engeler <engelerp@phys.ethz.ch> Date: Wed, 8 Sep 2021 11:42:43 +0200 Subject: [PATCH] even more precise --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index a975c40..28f5775 100644 --- a/README.md +++ b/README.md @@ -188,7 +188,7 @@ The logical flow of the application game loop goes as follows: 6. `DrawingHandler` reacts to its messages and user input 7. `PatternHandler` reacts to its messages and user input 8. Now all state has been updated, all messages posted and handled and damping textures are final -9. `WaveHandler` timesteps the wave +9. `WaveHandler` generates the new damping texture and timesteps the wave 10. `WaveHandler` renders the new wave to the screen 11. `GuiHandler` renders the GUI to the screen 12. Renderbuffers are swapped and the frame ends -- GitLab