From 222f92b34c9f5125585af240db0090fe01e81b38 Mon Sep 17 00:00:00 2001 From: Pascal Engeler <engelerp@phys.ethz.ch> Date: Wed, 8 Sep 2021 11:54:39 +0200 Subject: [PATCH] crossreferencing --- README.md | 3 +++ 1 file changed, 3 insertions(+) diff --git a/README.md b/README.md index cfde8d1..fcf63f6 100644 --- a/README.md +++ b/README.md @@ -193,6 +193,7 @@ The logical flow of the application game loop goes as follows: 11. `GuiHandler` renders the GUI to the screen 12. Renderbuffers are swapped and the frame ends +For an example how this is implemented in practice, see [Sample Main Function](#workflow-sample-main-function) ## Classes ### Drawer ([drawer.hpp](include/drawer.hpp), [drawer.cpp](src/drawer.cpp)) @@ -1383,6 +1384,8 @@ uniform sampler2D tex_damp; ``` ## Workflow: Sample `main` function +For an explanation of the logic behind this application, see also [Architecture](#architecture). + ```c++ #include <glad/glad.h> #include <SDL.h> -- GitLab